User manual SEGA PLAYSTATION 2 GAMES SHADOW THE HEDGEHOG
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Manual abstract: user guide SEGA PLAYSTATION 2 GAMES SHADOW THE HEDGEHOG
Detailed instructions for use are in the User's Guide.
[. . . ] Shadow (PS2) Manual Front Cover
Thank you for purchasing Shadow the HedgehogTM. Please note that this software is designed for use with the PlayStation®2 computer entertainment system. Be sure to read this software manual thoroughly before you start playing.
CONTENTS
Starting Up . 26
1
GETTING STARTED
MEMORY CARD slot 2 MEMORY CARD slot 1 disc tray RESET button OPEN button USB connector
controller port 1 controller port 2
Set up your PlayStation®2 computer entertainment system according to the instructions in its instruction manual. [. . . ] With a vertical bar, move the left analog stick CV to climb and ZX to rotate. With a horizontal bar, use ZX to shuffle along it.
14
1P GAME
STORY MODE
Lead Shadow through a series of action Stages to reveal the story. Along the way, Shadow will encounter both Dark and Hero Mission Characters who will offer alternative Missions to complete. Depending on Mission choices, subsequent Stages and story development will vary considerably. Typical Missions are as follows: Dark Mission Normal Mission Incapacitate a specified number of GUN agents. Touch the Goal Ring at the end of the Stage.
Access the Pause Menu, or use the directional buttons ZVX to switch between Dark, Normal and Hero Missions. When a Dark or Hero Mission has been selected, the requesting Mission Character will travel with Shadow assisting and recommending actions in line with the Mission goals. Mission progress will also be displayed on the left or right side of the screen.
% Any Mission can be completed, even if a different Mission and Mission
Character are selected.
% Depending on circumstances, it may become impossible to complete the
selected Mission ("Mission Fail") and you will need to complete the Stage via other means. Dark Mission Stage 1 Normal Mission Hero Mission
Stage 2a Stage 2b Stage 2c
Stage 3a Stage 3b Stage 3c
SHADOW'S MIND SYSTEM
Depending on Shadow's behavior, it is possible to awaken Hero Shadow and Dark Shadow for a short period of time. During this time, the following special abilities become available.
T Chaos Control (Hero Shadow only; p. 14) T Invincibility T Chaos Blast (Dark Shadow only; p. 14) T Unlimited ammunition
15
1P GAME
To awaken Hero Shadow and Dark Shadow, fill the Hero Gauge and Dark Gauge respectively. As time passes in that state, the gauge level will drop until it reaches zero and Shadow returns to normal. Use of Chaos Control and Chaos Blast will reduce the gauge levels significantly. Note: Both Invincibility and Unlimited Ammunition are activated during Chaos Control or Chaos Blast. The Hero Gauge is increased by performing heroic acts, and the Dark Gauge by dark deeds, as detailed below. DARK GAUGE
T Damaging GUN agents and T T T T
HERO GAUGE
T Damaging Black Arms or
machinery Damaging architecture or nature Breathing Dark Mist Reviving Black Arms or Dr. Eggman's machinery Touching Dark Energy Core items
Eggman's machinery
T Smashing Black Arms' contain-
ers and poisonous plants
T Extinguishing fire sources T Reviving GUN agents and
machinery
T Touching Hero Energy Core
items
STARTING THE GAME
From the Story Mode menu, use the left analog stick or directional buttons CV to select from the following options. LIBRARY Review your plot summary of the cleared Stages.
% The first time you play, only NEW will be available. % When you start a new game, any progress from a previous game will be
lost.
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1P GAME
VIEWING THE GAME SCREEN
1 2 5 4 5 0 3 6 7
8
9
g1 Dark Gauge
g8 Ring Count
g2 g3
g4
g5
g6
g7
Increases through evil actions. Normal Score Points earned for normal actions such as speed and technical merit, Ring count, picked-up Items, etc. . Hero Score Points earned for good actions.
The number of Rings collected. If attacked while no Rings are being carried, Shadow will lose a life. g9 Item Window Shows Weapons, Vehicles, and other Power-Ups, together with the buttons required to operate them. [. . . ] To choose a character, each player can use the directional buttons or left analog stick CVZX on their own controller to choose from the various Shadow Androids available. To choose a battle type, either player can use CV to select between a 1Stage and a 3-Stage battle. With 1-Stage, you will be asked to choose a location, and then battle until a player wins or the time limit is exceeded. With 3-Stage, a location is chosen at random, and battles will continually restart at a new location until a player wins two fights in a row.
GAME RULES
G With the exception of Special Actions (Chaos Control and Chaos Blast)
controls are the same as for Story Mode.
G Each player starts from a different area on the game field with zero
Rings.
G The game ends when one player sustains damage via any means while
holding no Rings. [. . . ]
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